entity texture features. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. entity texture features

 
 If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimizedentity texture features This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins

It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). 19. Settings & configuration. jem file). 19. 0. ProTip! Adding no:label will show everything without a label. 4 Fabric & Quilt. 2. Settings & configuration. Entity Texture Features (ETF): EMF uses several features from my. 4. 1,491 follower s. You need OptiFine (or ideally, Entity Texture Features + Entity Model Features because OptiFine is kinda crappy past 1. 19. 49 downloads. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This will likely be the case on some Mods if you use Curse Maven Method. This mod should be compatible with any mod added entities. ETF supports a new Names (plural) property using previous ETF name behaviour. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. This mod should be compatible with any mod added entities. 4 on Modrinth. Supports 1. If for any reason cem doesn't work then, Soul_louS will probably continue to release their fork and modified version of FresAnimations. Blinking mobs. - fixed elytra emissive texture rendering. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Texture Features Mod (1. 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. class for rendering and utilise it correctlyThe developer of the Entity Texture Features mod is working on another mod called Entity Model Features. 5k download s. I cannot. [ETF] Entity Texture Features Mod. diguise-heads , impersonate , or fabric tailor Changelog. resolved an issue with additional textures like enderman_eyes. This mod should be compatible with any mod added entities. [4. - By IrisShaders. 4. 4. Settings & configuration. Download and browse 180 [ETF] Entity Texture Features versions. 17+) - Intended to load the MCPatcher/OptiFine animated texture. 73675 downloads. 73675 downloads. 3k download s. 0. Updated 10 days ago. This mod should be compatible with any mod added entities. 2 Forge & Neoforge. added compatibility warning to disable skin features with the impersonate mod present. Vanilla textures are assigned a texture number of 1. png")*. Tigersenpai 3 months ago • posted last year. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. changed: block entity features will not render if the texture is animated as it is not supported (no need to change settings) broke: puzzle support will be broken for a. "Settings & configuration. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. 20. [ETF] Entity Texture Features 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work. 3. 1 & above works on (Ignore version warnings). ETF supports a new Names (plural) property using previous ETF name behaviour. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsCustom, Emissive and Varied mobs like Optifine and so much more. Thanks to the power of Entity Texture Features, 7 variants glow like the glow squid or Enderman's eyes. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. png") Animatica textures are now detected and prevent. Changelog. 4. 10 on Modrinth. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. 1 on Modrinth. This mod should be compatible with any mod added entities. Rabbits can be frogs. altered the livingEntityMixin structure to accommodate plans for EMF. This mod should be compatible with any mod added entities. This also allows other mods to add new random properties for easy use in ETF & EMF. This project is licensed with LGPL v3. 5 darkens. 6. 6. 898. This mod should be compatible with any mod added entities. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. 8 comments. 1 on Modrinth. Entity Texture Features 4. 4. Entity Texture Features 4. Download [ETF] Entity Texture Features 4. 1. Download [ETF] Entity Texture Features 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. This mod should be compatible with any mod added entities. Created 2 years ago. Entity Culling - Using async path-tracing to hide Block-/Entities that are not visible; Entity Model Features [CEM] - EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. 6. 6. - drowned outer layers support random and emissive textures using the vanilla format. x] [Fabric] Entity Texture Features [V4. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options =====The two images below show the two rendering modes:</p> <h3 tabindex="-1" id="user-content-dull-emmisives-default" dir="auto"><a class="heading-link" href="#dull. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Download [ETF] Entity Texture Features 4. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin featuresMore Texture Animations . json; A few of these options can also be changed via the Puzzle mod; Mod support. The game crashes when I play on the server and this is the log: `---- Minecraft Crash Report ---- // Daisy, daisy. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. png or sheep_fur. add. 20 Other Texture Pack. Download [ETF] Entity Texture Features 4. 1] fixed other Mod integrations for 1. Versions [ETF] Entity Texture Features 4. Published on Mar 24, 2023. Settings & configuration. [ETF] Entity Texture Features 4. 3. This mod should be compatible with any mod added entities. isOf(Blocks. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. This also allows other mods to add new random properties for easy use in ETF & EMF. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. 1 [ETF] Entity Texture Features 4. added model texture override support. This mod should be compatible with any mod added entities. 6. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. - added support for emissive and enchanted skin features on player head blocks. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 6. Client Decoration Utility. 3 too) - fixed armor stands with nbt "Marker:1b" not working. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. 1 [ETF] Entity Texture Features 4. 0 Latest summary A decently big update, bringing emissive armor trims and painting support, among other things, as well as many fixes almost entirely clearing the GitHub. png") Animatica textures are now detected and prevent. Download Report . 1k download s. Radplay • 3 mo. 106775 downloads. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. It is compatible with various shaders, mods, and resource packs, and supports OptiFine's random/custom or emissive entity resource packs. NOT AN OFFICIAL MINECRAFT PRODUCT. Settings & configuration. 2 on Modrinth. 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. 1. Animatica (1. Entity Model Features - A Fabric mod implementing support for OptiFine-format custom entity model (CEM) resourcepacks. This mod should be compatible with any mod added entities. Created 2 years ago. json; A few of these options can also be changed via the Puzzle mod; Mod support. The random textures must be named after this format: TextureName#. More Texture Animations . 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. " like OptiFine for variants (e. json; A few of these options can also be changed via the Puzzle mod; Mod support. Canvas Renderer CurseForge Modrinth - Canvas is a shader-based Renderer for the Fabric modding toolchain. fixed texture names ending with numbers not correctly using a ". This mod should be compatible with any mod added entities. Created 2 years ago. It supports all features of the proposed Fabric Rendering API plus extensions defined in FREX. - block entity features will not render if the texture is animated as it is not supported * (no need to change settings)*. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 12. 4. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. json; A few of these options can also be changed via the Puzzle mod Mod support Emissive textures allow parts of a mob / entity's texture to glow as in the image above ; An emissive texture is a copy of the regular mob texture including only the parts you want glow ; To render correctly, the emissive texture should be the exact same size as the original mob's texture, otherwise you may get Z-Fighting with shaders. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Changelog. added an option to enable extra warden textures like the heart to apply to the entire model. Supports 1. removed compatibility warning that disabled block entity features with the quark mod present, issue has been fixed. Supports 1. 19. json; A few of these options can also be changed via the Puzzle mod; Mod support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. updated the. Published on May 10, 2023. Inspired by the work of lavadragon15396 that is no longer available. 4. optimized texture sizes in jar thanks to @robotkoer. This mod should be compatible with any mod added entities. 2 Fabric & Quilt. 8k download s. png")*. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. +Player skin features!)In the modern Minecraft era, with Fabric's community effort, modders have begun to create alternatives for most of OptiFine's features to allow players to maintain better performance, better mod compatibility, and better support. You need to test it yourself. Settings & configuration. ETF 4. net api url when used in skin. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. Entity Texture Features (ETF): EMF uses several features from my other mod ETF so it is recommended (and will one day soon be mandatory for some things I have planned) Highly recommended ; Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. Custom, Emissive and Varied mobs like Optifine and so much more. For. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Model Features An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options Since I've already made posts explaining various common problems with my pack and mediafire , any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted. Ender Dragon random / custom and emissive texture support. 3. 6. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. png")*. 20. Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. png" now variates with "mob4. "This pack uses Chime for items, and Entity Texture Features + Entity Model Features for entities, Optifine does technically work with this pack, but it generally brings no benefit nowadays and is incompatible with way too much stuff to bother properly supporting, so only ETF & EMF have been tested. Entity Culling; Entity Texture Features; Equipment Compare; Every Compat (Wood Good) Excavated Variants; Exploration+; Explorify – Dungeons & Structures; Falling Leaves; FancyMenu;. 901. subtract. fabric. 1 Forge & Neoforge. Animatica adds support for resource packs that use custom animated textures. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsadded support for emissive and enchanted skin features on player head blocks (will only work for a player online that you have seen at least once that session, I may expand this in future) resolved injection warning on mod load. 6. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. - forge version updated to 1. 571. Settings & configuration. 4. The text was updated successfully, but these errors were encountered:Entity Model Features Mod (1. This mod should be compatible with any mod added entities. Download and browse 100 [EMF] Entity Model Features versions. 20. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. This mod should be compatible with any mod added entities. 0. Entity Model Features. This mod should be compatible with any mod added entities. 20. Settings & configuration. Settings & configuration. 4. 1,522 follower s. [ETF] Entity Texture Features 4. Settings & configuration. 4 on Modrinth. 861. Published on Jan 3, 2023. json; A few of these options can also be changed via the Puzzle mod; Mod support. 4 on Modrinth. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 1 Fabric, Quilt1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 4) is a new Fabric/Forge mod that is an Optifine Custom Entity Models (CEM) compatible alternative for Fabric and Forge, for those who no longer use OptiFine due to alternatives such as Sodium, Iris, and ETF (Entity Texture Features). 1,567 follower s. Changelog. Versions [ETF] Entity Texture Features 4. 18. g big_chungus_0. 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 3k total downloads. 6. Supports 1. 20. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. parrots showing custom & emissive textures on shoulders. Settings & configuration. 18. mixin. Versions [ETF] Entity Texture Features 4. I cannot recommend this enough. textures ending with numbers now use the separator ". Settings & configuration. - fixed crash in skin tool when selecting pixels (likely present in 1. 4. 20–1. Supports 1. 4. [4. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. 351 downloads. BisectHostingMODRINTH. x 2. +Player skin features!)Blend the two textures using this texture's alpha value. 20-pre1 Fabric. This will likely be the case on some Mods if you use Curse Maven Method. 4. fixed api methods not being static. PACK REQUIRES OPTIFINE OR CITRESAWN ENTITY TEXTURE FEATURES !!! optifine. png) fixed health property not working at all in 4. Supports 1. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 1] Several fixes, primarily for the random property system rewrite in 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 6. 0] updated to 1. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. added model texture override support. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 5 Forge. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Other animated textures (Animated blocks and items are a vanilla feature)added support for end crystal random and emissive textures. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. png) NOT AN OFFICIAL MINECRAFT PRODUCT. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 20. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. This mod should be compatible with any mod added entities. png" now variates with "mob4. g. x 2. Settings & configuration. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Supports 1. This mod should be compatible with any mod added entities. 1. 1303 downloads. Added: - Optifine parity: Size & Color texture properties. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. names property will also match against the whole line ( (names. Published on Sep 22, 2023. 6. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4 Fabric & Quilt. 571. Last updated Nov 4, 2023. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 Fabric & Quilt. 0. +Player skin features!)added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. his mod allows you to use OptiFine CEM Resource Packs without. properties but the additional texture didn't. 20. Report Follow . If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 19–1. Settings & configuration. - further optimizations to additional mob textures * (like sheep_fur. Settings can be changed in-game with Mod Menu, or the config file can be found at config/entity_texture_features. Modrinth is open source. resolved an issue with additional textures like enderman_eyes. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content.